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Once I've kitted out all the enemies with effects, I'll be making some items to fill the reward chest of the Danmaku Archers side area. I've made plenty of little skills to sprinkle onto the side area mobs and bosses for maximum pichun. Still tame stuff but plenty more exciting. Fixed that up and now they appear twice within a mob. The proc effects where only present half the time because the syntax i was using for on-death procs was wrong. The droprates in the side areas have yet to yield good results. Or you may have already done it and simply didn't know.

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Might be far too much work or simply not as easy to pull off.

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I thought that might be possible because in the vanilla game you had the Trang-Oul's avatar set for necromancers which if you equipped every piece of it would make you turn into a Ghoul Lord so there might already be a usable function to do such a thing.Īnyways i was merely wondering about that. So for instance if you get all of Utsuho's set equipped you would take the shape of the harpy she is in SA. If you get all pieces of a certain character's set (provided you can't wear two at the same time) you could take the shape of what that character looks like in the side areas. The idea of custom sprites for the player characters has been discussed here before and the conclusion was that it couldn't really be done for whatever reason IIRC. I know act 5 still needs dialogue editing for the most part but seeing as Ran is practically done i thought it worth mentioning.Īnd as a final piece to this rant I was wondering about a flavour option. Ran will tell you that she's grateful for freeing Chen yet in the next paragraph she will tell you to go talk to Anya in order to stop Layla. There's also one in act 5 after having freed Chen from the Ice Prison. In act 2 after beating Rin for the first quest if you talk to Utsuho about it she shows square boxes in her dialogue a few times.

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So either Possessed by Phoenix' damage description doesn't update or the scaling has been removed entirely in which case it'ld be best to remove the description of the damage increase in the Rage skill. At current the skill doesn't seem to scale with rage at all remaining at 300-325 damage at skill level 25 in Possessed by Phoenix' description. I know that this skill was nerfed in the past and rightly so but i don't know by how much. In the Rage skill description it says that the damage will go up 1% for every rage. The first involves the Possessed by Phoenix skill. Revised my build to Mokou&Iku rather than Mokou&Medicine. ^^Īlright so i finally made my way to Phantasm on my fairy and am currently on the last act. Hello, seasons greetings to all of you first and foremost.












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